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Hellkeeper, 14/03/2009 à 03h01

Something to read

...because I know you wanted to read something more from me.

I have not produced anything worth talking about since I released this stupid shit that is YouAreTheDemons. I have been trying various things with QuArK to get my way with it, but now that I can use it, I am faced with the same problem as always: I know how to do things, but I do not know what to do. Therefore, mapping is on stand-by mode.

I made a few changes to the structure of the site : My last update about QuArK is now the first article of a "Miscellaneous" page where I may add a few articles from time to time, not exclusively in French. I also modified a few sentences in some tutorials, and then forwarded all of them to Jival for him to correct them. Syntax seems to be his finest skill. I also started to import the tutorials from Unreal-Design to Hellkeeper.net, but I am not progressing very fast: most of these were written back in 2004 and 2005. I was younger and not very interested in syntax, spelling, or even good-looking screenshots. Most of them are painful to read and the pictures illustrating them are not what I would call pleasing. Hence a long and boring work of rewriting, most of the time seconded by a need to recreate some or every pictures. Some tutorials are almost new ones because both text and pictures went through a huge overhaul. French-speaking (reading ?) people may have a taste of this work by comparing the tutorials about architecture, here and on Unreal-Design. Texts changed, pictures changed, they are almost unrelated to the old ones. I recently finished processing my tutorial about outdoor terrains with Unreal 2 : though the text was good (because it was not as old), a few pictures were execrably bad. I started to change them, but I noticed that pictures taken today with Vista were looking very weird compared to Windows 2000 pictures of the original one, so I had to recreate each and every picture from scratch. A few modifications of the text were also made, and now it is really better. For tutorials about PathNodes, Projectors or Semi-Solids, things were much easier, because these are tutorials written in 2006/2007, when I had decided to make long and rich tutorials, with nicely framed pictures, so it was only a matter of adding the html tags to the text and uploading renamed pictures.

Reworking the last tutorials (7 remaining) is not a very exciting prospect, since some of them are really worthless and should be completely rebuilt from scratch, such as my first and most known one about terrains with UT2004, written in 2004, my third message on Unreal-Design. Some of them seemed really good at the time I wrote them, but I am not happy with them anymore. Take for ewample my outrageously long and complex tutorial on Karma objects. I will have to change almost every picture and a lot of the current text, and it could take a few days for this tutorial alone. As a consequence, I am not really willing to jump into it now and so this is also in stand-by mode. I am currently waiting for Jival to take the time to correct the ones I've done, but it is not going to be fun for him and there is a lot of material to process, so it should not be finished before a long, long time.

The miscellaneous page was supposed to welcome the few tutorials Jival wrote, including two new ones never released, but I decided not to do so to keep Hellkeeper.net my very own place. Jival, if you're reading me, no offense, I just don't feel like it. That's not a very communist way of acting but whatever, I'm the one paying for this server.

What else should I mention... I have approximately three hours of work in the whole week : two on Monday and one and on Tuesday. The fun part is that, since going from my home to University takes about one hour, I spend four hours a week sitting in a train, reading. That is half an hour more than the courses. This provides me the time I need to read, something I usually don't do at home because of the irresistible call of the LCD screen, the voice of my master. I am not feeling very connected with the outside world these days.

I am not really playing War§ow either this month. I am temporarily tired of CA, so I spend most of my time wandering aimlessly on the web, and there is nothing new. This is not a very exciting time; I am waiting for something interesting to spring spontaneously into my mind.

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